READING SYSTEM / ONLINEA LITTLE SPACE FOR YOUR NEXT CHAPTER ↗
Cover of Pervasive WebGPU & WGSL: Graphics & Compute FROM THE BOOK CATALOGUE

Computers & Technology

Pervasive WebGPU & WGSL: Graphics & Compute

By Kenwright

Your definitive guide to the WebGPU API and WGSL shading language for modern, high-performance graphics and compute on the web.

WHAT THE PUBLISHER HIGHLIGHTS

  • Gain a thorough understanding of the WebGPU API and pipeline.
  • Learn to write efficient shaders with the WGSL language.
  • Build performant graphics and compute applications for the web.

Opens www.amazon.com. Check the retailer for current prices, formats, delivery, and availability.

INSIDE THE BOOK

About this book

This book is a deep dive into the WebGPU API and the WebGPU Shading Language (WGSL). It is designed for developers looking to harness the power of modern graphics and compute hardware directly from the browser. From foundational concepts to advanced techniques, you'll learn how to build efficient, portable, and powerful applications that leverage the full potential of your GPU, moving beyond the limitations of older web graphics APIs.

From the publisher’s description

  • Gain a thorough understanding of the WebGPU API and pipeline.
  • Learn to write efficient shaders with the WGSL language.
  • Build performant graphics and compute applications for the web.
  • Understand the architecture that makes WebGPU portable and efficient across different platforms.

Explore the topics

ANOTHER PERSPECTIVE

Perspectives on the books

Explore reviews
Reader review5

Better than I expected

The clearest explanation of web graphics I have come across.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Elena MorganIndie game developer · Lisbon, PT
Pervasive WebGPU & WGSL: Graphics & Compute
Reader review5

Better than I expected

This is the one to get if you are serious about web graphics.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The progression from chapter to chapter is well thought out; nothing feels out of order. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. This is the book I wish had existed when I started working with web graphics.

James ThomasGame developer · Vancouver, BC
Pervasive WebGPU & WGSL: Graphics & Compute
Reader review4

Good value, minor gaps

Well worth picking up if you already have the basics.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. The chapters on web graphics are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. Solid, and I would buy another book from this author without hesitation.

Anya WrightRobotics engineer · New York, NY
Pervasive WebGPU & WGSL: Graphics & Compute

BEYOND THE BOOKSHELF

News & ideas

More to explore

THE BOOKS

Available inputs

View all books

FIND BOOK. ENGAGE BRAIN.

Match the book to the problem you want to solve.

Explore the catalogue